
The Tragedy of Safari 15 for Mac’s ‘Tabs’ Friday, 1 October 2021
#MAC IOS MINI EMULATOR CODE#
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#MAC IOS MINI EMULATOR FULL#
As a result of the overall app development modernization in the AWS cloud with EC2 Mac instances, we enjoy full iOS build automation, high availability, ease of access, and better build performance.My thanks to Quill for sponsoring this week at DF. Now, we are able run up to 3x more parallel build jobs with each parallel build running 5-10% faster than a single on-premises build, fully removing the previous iOS development and QA bottleneck we had. Following a private beta preview and EC2 Mac POC with Jenkins CI/CD integration, we migrated builds of all our games to EC2 Mac instances.
#MAC IOS MINI EMULATOR MANUAL#
Hardware problems and sluggish manual builds consumed our iOS developers’ time, delaying both iOS app builds and testing cycles by QA Engineers. Our DevOps & Reliability Engineering team used to run all their builds with on-premises Macs and Jenkins integration. "Mobile Premier League (MPL) is an online gaming platform that offers 60+ exciting games, such as Fantasy Cricket, Match 3, Spider Solitaire, Bubble Shooter, Baseball Star, Bowling, 8 Ball Pool, and more.

Hisashi Iguchi, CI/CD Engineer, SWET, Quality Control Department, DeNA We look forward to EC2 Mac instances helping us to improve our quality and productivity, so we can deliver on our vision to make testing fun, smart, and delightful for end-users.” During our evaluation of EC2 Mac instances, we were delighted by a simple Jenkins CI/CD integration, ease of leveraging custom macOS images, and the ability to scale our capacity on-demand - allowing us to decrease build times and increase the number of concurrent builds we can support. The management and operation of physical Macs is expensive, and additionally, we found ourselves looking for on-demand access to Mac computers with richer features and capabilities. We have been using on-prem Mac computers and Mac-aaS providers including MacStadium for our game distribution builds. SWET (SoftWare Engineer in Test) team is part of the DeNA Quality Control Department and offers automated test development and implementation support. DeNA's major business areas are in mobile games, sports, live streaming, healthcare, and automotive. “DeNA aims to entertain and to serve through our businesses, under our mission to delight people beyond their wildest dreams.
